The cascadingFailureSpeedFactor determines how fast the engine will self-destruct when the vehicle health drops below a certain point. Try setting damageFactor to a lower number to make the cars more resilient to crashes. If you feel the car is too easily damaged, you can change one or two numbers at the top of the a file: local damageFactor = 15.0 In real life your car is often disabled in rather low speed accidents.
The point of the mod is to make failure more realistic. More police parking(Found some bugs with it)īulldozers/tow trucks/cranes have ‘seats’ for engineers (Found some bugs as well.I tried many different thing, but how can we set lower damage? because was driving and did an accident with other vehicle and couldn’t drive anymore. Removed prisoner transport in swat trucks(And some vehicles that shouldn't have) Police vehicles have shot resistance(Except bikes) Random events in the map(that you don't have to deal with, only if you want :P)Īdded lightbars to the red cross vehicle(now private ambulance)įire/EMS & Private Fire/EMS training areaįunctioning equipment trailer in FD station 2Īdded more equipment in vehicles/choppers(e.g. Resistance towards different things after wearing some kind of equipments LASD parking, FBI parking, Military parking, CHP parking, SWAT parking. Mod.Ĭampaigne Missions get stations! : D (Except for vanilla mission 1-2, 5, 10-14, 17, 20 & LA Mission 7)įinally some uncopyrighted background music. Note: This is my first time creating mod for Em4, so there may be bugs, report all the bugs you see, I'll try to fix them all and sorry for my bad english, I'm Brazilian. Just move or copy the "Models" folder to the Los Angeles mod folder.Įxtracted and edited firefighter skins from the mod New York City Modification 1.01, credits to MikeyPI.Īll police vehicles are based on the following Resident Evil:Īll fire and paramedic vehicles are based on the following Resident Evil: Important: Use this submod only in Los Angeles Mod 2.1! It's just a little modification, but I plan to do a full-length Raccoon City mod with the 1990s vehicles, a new map, new skins for police officers, firefighters and paramedics, all based on Resident Evil's Raccoon City. Reuploading this submod to other sites besides and is prohibited. Not for commercial use! You are not allowed to make money from this submod.Ĭonversion of any assets to other games besides the Emergency games is prohibited. Please observe the following terms of use:Īll content in this submod may NOT be used in other mods! Submod thread for discussion, updates, and bug reports. I no longer have patience for unauthorized conversion of my assets. If you're a Roblox or Cities Skylines modder intending to use this mod for your own projects or conversions, please don't. Bugfixes are being uploaded daily (as of mid January 2021).Ĭities Skylines modders, workshop authors and content creators are prohibited from using this content. You have the option for both.Ī readme is provided for some of the submod's features.īe sure to check back every few days. You can play this as a standalone mod, or replace over the LA Mod 2.1 files. Once ready, open the part 1.rar. There, you can extract the mod folder from WinRar into your "Mods" folder.] rar parts and make sure they're in the same folder. This is a submod that replaces (most) LA Mod vehicles with their counterparts from the mid 1990s.ĭownload all four.